Difference between revisions of "GameMaker Camp at Jardine Middle School June 2014"
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= Day 1 = | = Day 1 = | ||
+ | == Rules of the Game == | ||
+ | * Class is divided into: | ||
+ | ** Lecture: introduction of new ideas | ||
+ | ** Workshop | ||
+ | * During lecture: | ||
+ | ** Computers are closed | ||
+ | ** No talking | ||
+ | ** Raise your hand if you have a question | ||
+ | * During workshop: | ||
+ | ** Help each other, but don't type on each others' computers. | ||
+ | ** If you need help, stay in your seat and raise your hand | ||
+ | == As students come in == | ||
* Turn on computers, log in, stick in flash drive, close | * Turn on computers, log in, stick in flash drive, close | ||
* Play game on projected computer | * Play game on projected computer |
Revision as of 12:56, 1 June 2014
Contents
Day 1
Rules of the Game
- Class is divided into:
- Lecture: introduction of new ideas
- Workshop
- During lecture:
- Computers are closed
- No talking
- Raise your hand if you have a question
- During workshop:
- Help each other, but don't type on each others' computers.
- If you need help, stay in your seat and raise your hand
As students come in
- Turn on computers, log in, stick in flash drive, close
- Play game on projected computer
First Game
Elements of a Game
brainstorm what elements we find in a game
Essential
- image (sprite)
- rules for image (object)
- event -> action
- room
Optional
- score
- sound
- events (bullet sounds)
- background music
Catch the Clown
Description
- sprite moves around in a room on the screen
- if we click on the sprite, we get a point