Difference between revisions of "GameMaker Camp at Jardine Middle School June 2014"
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= Day 1 = | = Day 1 = | ||
− | == Rules of the Game == | + | == Materials and Setup == |
+ | * Sharpies and masking tape for labeling flash drives | ||
+ | * copies of Day 1 handout | ||
+ | == As students come in == | ||
+ | * Turn on computers, log in, stick in flash drive | ||
+ | * Play game on projected computer | ||
+ | == Introductions and Logistics == | ||
+ | * Sean, Mr. Milne | ||
+ | === Rules of the Game === | ||
* Class is divided into: | * Class is divided into: | ||
** Lecture: introduction of new ideas | ** Lecture: introduction of new ideas | ||
Line 13: | Line 21: | ||
** Help each other, but don't type on each others' computers. | ** Help each other, but don't type on each others' computers. | ||
** If you need help, stay in your seat and raise your hand | ** If you need help, stay in your seat and raise your hand | ||
− | == | + | === Flash Drives === |
− | * | + | * put your name on them |
− | + | * save everything there | |
+ | * There's an installer for Gamemaker and a bunch of extra resources | ||
+ | * if you have a computer at home, you can work at home! | ||
+ | * Copy the installer to the flash drive | ||
== First Game == | == First Game == | ||
+ | ''close computers'' | ||
=== Elements of a Game === | === Elements of a Game === | ||
''brainstorm what elements we find in a game'' | ''brainstorm what elements we find in a game'' |
Revision as of 19:00, 1 June 2014
Middle School summer day camp. There are 5 groups of students each day, up to 20 in each group, and each group has 1 hour of GameMaker Camp per day. Camp is 4 days, total.
Contents
Day 1
Materials and Setup
- Sharpies and masking tape for labeling flash drives
- copies of Day 1 handout
As students come in
- Turn on computers, log in, stick in flash drive
- Play game on projected computer
Introductions and Logistics
- Sean, Mr. Milne
Rules of the Game
- Class is divided into:
- Lecture: introduction of new ideas
- Workshop
- During lecture:
- Computers are closed
- No talking
- Raise your hand if you have a question
- During workshop:
- Help each other, but don't type on each others' computers.
- If you need help, stay in your seat and raise your hand
Flash Drives
- put your name on them
- save everything there
- There's an installer for Gamemaker and a bunch of extra resources
- if you have a computer at home, you can work at home!
- Copy the installer to the flash drive
First Game
close computers
Elements of a Game
brainstorm what elements we find in a game
Essential
- image (sprite)
- rules for image (object)
- event -> action
- room
Optional
- score
- sound
- events (bullet sounds)
- background music
Catch the Clown
Description
- sprite moves around in a room on the screen
- if we click on the sprite, we get a point