Patching languages are visual programming languages that provide a framework for describing dataflow. They are especially suited for describing audio and video manipulations and interactivity, and they are popular among electronic artists, musicians, and composers. Common patching languages include Pure Data, Max/MSP, VVVV, and Reaktor.
Wichita Patcher's Circle (WPC) is a Special Interest Group of MakeICT and is supported by MakeICT's wiki as well as its own Googlegroup.
Do you use a patching language or do you want to? Are you looking for help getting started with a patching language? Maybe you are an advanced patcher and want to join our community of patchers who have been working in these languages for years? Join our conversation!
Resources
General
3D models (for manipulation in OpenGL)
Turbo Squid
|
find 3d models on the web
|
Teddy
|
build your own 3D models with this free software
|
Touch Interfaces
Video
* Ripping youtube video/audio for Pd using VLC
Pure Data
Reference
Main Page
|
|
Email lists
|
The main pd email list is extremely responsive and helpful for beginners all the way to the most advanced programmers.
|
Forum
|
|
#dataflow
|
IRC chat room in FreeNode where you can ask for help. It's not an especially active room but people there are friendly and helpful
|
Getting Started
Tools and Extensions
mtl
|
a group of abstractions that make Pure Data a lot easier!
|
Gem Engine
|
employs 3D navigation like you know it from 3D Programs like 3Ds Max or others in GEM
|
Example Patches
asciitobin.pd
|
Convert ASCII numbers from a serial port to numbers that Pd understands
|
draw-tails.pd
|
Continually takes snapshots of the last frame and mixes those with the current frame. By using the mouse as a way to draw a point in the current frame, we create "tails" with mouse presses and gestures.
|
color-tracking.pd
|
simple color tracking of one color]
|
color-tracking-with-multiblob.pd
|
color tracking with multiple objects
|
03.movement_detection-john-hack.pd
|
A hack of 03.movement_detection. A better example, perhaps, than what is provided in the Pd help for movement detection
|
playing-with-sig2pix.pd
|
a demo of using pix_sig2pix~ 1) to create a solid color and 2) to show how to mix with a live video feed.
|
Pitch Shifting/Time stretching & shrinking
fft-pitchshifter.pd
|
fft pitchshifter engine. Put this in the directory which has the patch where you want to do the pitch shifting. This fft method tends to sound better in general than the tape roller method below, but also introduces more latency so is not always the best choice for live performance
|
fft-pitchshifter-example2.pd
|
an example patch which uses the fft pitchshifter engine
|
pitchshifter.pd
|
Rotating tape head method engine of pitch shifting. This has minimal latency compared to the fft method, but also introduces more apparent artifacts in general. Put this in the directory which has the patch where you want to do the pitch shifting.
|
pitchshifter-example2.pd
|
an example patch which uses the rotating tape head pitch shifter engine
|
pitch-speed-example2.pd
|
time change instead of pitch shift. Uses the fft-pitchshifter engine
|
Local Pd classes and events
Local Projects
John Harrison
Touch #2
|
|
Touch #1
|
|
Still Life
|
(artistic contributions from Hack Art Lab)
|
Push Me Pull You
|
(John contributed Pd and Arduino programming to this Hack.Art.Lab project)
|
Ghost in the Machine
|
(artistic contributions from Hack Art Lab)
|
Max/MSP
VVVV
The WPC area on MakeICT's wiki can serve as a general repository for tutorials, helpful examples, demos, etc. of various patching languages.