DevICT presentation on Pd

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General Outline

Demo(s)

  • color tracker?
  • polysynth with Makey?
  • video scratcher?
  • Cyrille's stuff?
  • Marco's stuff?

What is Pd?

  • Dataflow
  • Created by mathematician/violinist: Miller Puckette
  • While the idea of dataflow was new, the language itself follows models of other languages intended for sound synth
  • Max/MSP is the big corporate cousin
  • Open Source/cross platform
  • Pd-vanilla vs. Pd-extended
    • Audio only vs. openGL (Gem) and friends
    • Matrix manipulation (iemmatrix)
    • Physical Modeling library (pmpd)
    • Careful: not everything in Pd follows the Pd-vanilla model. :-/
  • Another alternative: Pd-L2Ork
    • Actively developed
    • Linux only

Overview of Pd-extended:

I will sloppily use the terms 'Pd' and 'Pd-extended' interchangeably unless I don't

  • Pd is a dataflow language and uses the metaphor of connecting objects to each other.
  • Pd also uses the metaphor of an instrument
    • Edit and performance mode
      • Switching between the two modes (ctrl-e)
      • Know at any time which mode you are in by looking at the cursor.

Example1: audio

  • Build 'A' with [osc~] and [dac~]
    • Show canvas help, then interactive object help
    • talk about tilde
    • keyboard shortcuts
    • inlets, outlets, creation arguments
  • Add volume control *~, number box
  • line~, snapshot~
    • audio streams (sig~) vs. control
  • bang~
  • add freq slider with line~
  • make a note

Example2: audio

  • audio scratcher
    • arrays
      • use [tabread] and [tabwrite] to show that it really is an array
      • substitute [table]

Example: video

vblank_mode=0 glxgears
* Hello World video
* 60 fps (and prove it with toggle, then a counter)
* [fullscreen 1(
* add [osc~] and [snapshot~]

Concepts

  • Hot and cold inlets
    • [+ 3]
    • feed one number to 2 [+] objects
  • subpatches
  • abstractions
    • [s] and [r] (and [s~] and [r~])
    • numbers, sliders, etc. getting messages
  • building your own objects in C

Fun Stuff

  • pmpd (47 scanned synth)
  • interfacing with the arduino and friends
  • dynamic patching: Manuals -> pd-msg -> 1.msg_and_patch -> 1.2 create_patch.pd

Examples

  • Steve's stuff

Going On

  • Wichita Patcher's Circle
  • Local demos
  • audio:
   pmpd
   interfacing with the arduino and friends
   Pitch shifting
   dynamic patching

Where to from here?

  • video tutorials
  • Reference help in Pd
  • Miller's book
  • Pd list and forum
  • local list
  • Wichita Patcher's Circle
  • me me me (me)

Alternatives to Pd

not listed in any particular order

  • Processing:
    • A text-based language based on Java.
    • This is great for visuals but its core does not support sound.
    • The tutorials and examples are wonderful, with tons of interactive help
    • Open Source: runs on Linux
  • Pure Data:
    • Graphically based
    • Draw a diagram of what you want
    • Data flow
    • Open Source: runs on Linux
    • Originally audio only. Supports video with extended library (Gem)
  • Max/MSP
    • commercial cousin of Pure Data
    • Larger user base than Pure Data
    • Probably the documentation is better than with Pd
    • This is getting some attention at WSU School of Music (Aleks Sternfeld-Dunn)
    • will not run on Linux
  • SuperCollider
    • Text based, powerful for sound
    • Not sure if it supports video
  • Csound
    • The grandaddy audio synthesis language
    • Supports some video with extensions.
    • Not the best starter language?
  • Open Frameworks
    • The fastest, bestest, and hardest
    • Usually overkill
    • Runs on everything including your phone
    • Open Source: runs on Linux