Difference between revisions of "Wichita Patcher's Circle"

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(Created page with "Patching languages are visual programming languages that provide a framework for describing dataflow. They are especially suited for describing audio and video manipulations a...")
 
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Do you use a patching language or do you want to? Are you looking for help getting started with a patching language? Maybe you are an advanced patcher and want to join our community of patchers who have been working in these languages for years? [https://groups.google.com/forum/#!forum/wichita-patchers-circle Join our conversation!]
 
Do you use a patching language or do you want to? Are you looking for help getting started with a patching language? Maybe you are an advanced patcher and want to join our community of patchers who have been working in these languages for years? [https://groups.google.com/forum/#!forum/wichita-patchers-circle Join our conversation!]
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== Resources ==
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=== General ===
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==== 3D models (for manipulation in OpenGL) ====
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* [http://www.turbosquid.com/ Turbo Squid] - find 3d models on the web
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* [http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm Teddy] - build your own 3D models with this free software
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==== Touch Interfaces ====
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* [http://ccv.nuigroup.com/ Community Core Vision] - open source/cross-platform solution for computer vision and machine sensing
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=== Pure Data ===
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==== Reference ====
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* [http://puredata.info/ Main Page]
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* [http://puredata.info/community/lists Email lists]
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* [http://puredata.hurleur.com/ Forum]
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==== Getting Started ====
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* [http://cratel.wichita.edu/cratel/PdVideoTutorial Pd Video Tutorial Series] for absolute beginners
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==== Tools and Extensions ====
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* [http://puredata.info/Members/mtl/index_html/ mtl] - a group of abstractions that make Pure Data a lot easier!
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* [http://3rdeyeanimation.blogspot.com/p/gem-engine-10.html Gem Engine] - employs 3D navigation like you know it from 3D Programs like 3Ds Max or others in GEM
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*
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=== Max/MSP ===
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=== VVVV ===
  
 
''The WPC area on MakeICT's wiki can serve as a general repository for tutorials, helpful examples, demos, etc. of various patching languages.''
 
''The WPC area on MakeICT's wiki can serve as a general repository for tutorials, helpful examples, demos, etc. of various patching languages.''

Revision as of 08:59, 31 January 2014

Patching languages are visual programming languages that provide a framework for describing dataflow. They are especially suited for describing audio and video manipulations and interactivity, and they are popular among electronic artists, musicians, and composers. Common patching languages include Pure Data, Max/MSP, VVVV, and Reaktor.

Wichita Patcher's Circle (WPC) is a Special Interest Group of MakeICT and is supported by MakeICT's wiki as well as its own Googlegroup.

Do you use a patching language or do you want to? Are you looking for help getting started with a patching language? Maybe you are an advanced patcher and want to join our community of patchers who have been working in these languages for years? Join our conversation!


Resources

General

3D models (for manipulation in OpenGL)

* Turbo Squid - find 3d models on the web
* Teddy - build your own 3D models with this free software

Touch Interfaces

* Community Core Vision - open source/cross-platform solution for computer vision and machine sensing

Pure Data

Reference

* Main Page
* Email lists
* Forum

Getting Started

* Pd Video Tutorial Series for absolute beginners

Tools and Extensions

* mtl - a group of abstractions that make Pure Data a lot easier!
* Gem Engine - employs 3D navigation like you know it from 3D Programs like 3Ds Max or others in GEM
* 

Max/MSP

VVVV

The WPC area on MakeICT's wiki can serve as a general repository for tutorials, helpful examples, demos, etc. of various patching languages.